2017 Seeding and Tiebreaker Rules

2017 HWSA Seeding and Tie-Breaker Rules

2017 Pre-Tournament Pool Play Drawing

The top 5 returning teams from 2016 Division I will each be placed in a different one of the 5 pools by a random drawing. The other 15 teams will go through a random draw for the remaining positions.

Lucky Dog (new in 2017):

Due to the size of the tournament this year, 20 teams, one 0-2 team from the Opening Round will qualify for the Q Games in order to round out the Q Games to an even 16 teams.

  • Out of the 5 teams that go 0-2 in the Opening Round, one will be awarded the Q16 slot in the Q Games. The determination will be made using the following calculations, in order, until one team is identified:
    • Highest total run differential (max. 10 runs per game)
    • Fewest number of defensive runs allowed
    • Coin flip
  • In the Q Games, the LD will match up against Q1, a 2-0 team
    • If Q1 wins the first Q Game they will advance to Div. I and the LD will move to Div. II
    • If the LD wins the first Q Game, they will play Q1 again and the winner of that Q Game Reply will advance to Div. I and the loser will move to Div. II

Mid-Tournament Seeding:

After Pool Play is completed, the following seeding methods will be used for the Q-Games and Division III:

Q Games Seeding: Following pool play, the qualifying teams for the Q-Games will be seeded 1-15 and the Lucky Dog is Q16. The qualifying teams are first grouped by their number of wins in the opening round (2 or 1), then seeded by the calculation of:

  • the average number of runs allowed per defensive inning (lower is better),
  • the average number of runs scored per offensive inning (higher is better).

Division III does not require seeding since all teams will play each other once in the Div. III bracket. Their assigned game slots, F1 to F4, will be random.

Division III Champion:

Each team in Div. III will play each other once. The championship scenarios are:

  • If one team is 3-0 then they will be the Div. III champion and no Sat. game will be required.
  • If there is a two-way tie (two teams at 2-1), those two teams will play for the championship on Sat.
  • If there is a three-way tie (three teams at 2-1) then the top two teams will play for the championship on Sat. Those two teams will be selected using the following calculations, in order, until two teams are identified:
    • Highest total run differential in Div. III games (max. 10 runs per game)
    • Fewest total defensive runs allowed in Div. III games
    • Coin flip